![]() ![]() We are looking into a solution for this in the future. If there is info youd like me to find out about or do some guides on, let me know. As a result, wiping progress so players can organically enter these new systems and features is the smoothest way to integrate them. Hey folks,Gotten into Space Punks and decided to make some content for it. As a result, some of these changes can fundamentally break a character’s progression, resulting in a player’s account being stuck outside the new systems. ![]() You’re also able to sink your teeth into a host of new features and content - and for a sneak peek at what’s to come, keep those eyes peeled for more. With the game still being in Early Access, a lot of core systems and features are constantly changing. Space Punks became free-to-play meaning even more fortune-hunters now have the chance to dive in and chase that sweet, sweet galactic glory. Flying Wild Hogs Space Punks Heads To Early Access On July 14. We want to be as transparent as possible as to the reason for the wipes, so here goes: Resetting progress allows us to see how. The first wipe will coincide with the launch of our second update, The Crafty One, on September 28th. Expect one in the coming weeks! Why the need for wipes? Space Punks is a living, evolving, online co-op action RPG space. When we launched Space Punks back in July, we mentioned that there would be progress wipes during Early Access. There is a roadmap on the way! Currently, there is still some movement in game development on when certain features will be coming to the game, so we want to have a more concrete roadmap for you all when we do release one. Our current schedule allows for updates every 6 – 8 weeks, and while this may not be as fast as we’d like, our intention is to tighten up specific systems already in-game while working on new additions that take a bit more time. Finally, we are also focused on a new End Game Mode, though this is more likely to come out early next year. On top of this, we are looking at future updates to focus on a tighter game loop to be more crafting-involved as well as a simplification of mission running to allow for a higher amount of play queues. ![]() The development team is currently working hard on delivering a new update to the game which will be landing soon. ![]()
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